In any case, even if we could do it, making a single app now would generate a cascade effect on all customers that already purchased several apps, requesting refunds for getting that single appĢ) you cannot pretend to have a "plug & play" plugin dedicated to wind controller users only, because it would not be the main use case, I really hope you agree upon this. There are many reasons behind this choice.
#WHAT IS SWAM ENGINE GENERATOR#
It’s not _just_ about the fact that we like the I like and agree upon everything you said except two things:ġ) we will not make a single sound generator for many instruments. There are multiple reasons we keep going on and on (and on) about synths dedicated to our needs (from VL70-m, IFW, and XpressO to EVI-NER and Respiro).
#WHAT IS SWAM ENGINE MANUAL#
“Oh, but you can bypass this in this one patch matched with this one MIDI preset and if you link things in this way and read the manual and cross your fingers you might get the results you want!” None of this weird articulation-switching. Default to the smoothest legato mode possible. You probably expect another sort of advice that I can also give: focus on breath control as an overall arc, “above the notes”. When you get answers, ask followup questions. Ask the right questions (“when would you use this?”, “which descriptors would you use for the experience of using this sound with your controller?”, “when we compare your recording with the recording from somebody else, what do you notice?”). Get _diverse_ wind players to experiment with it (valve and woodwind). It’s not just about the fact that we like the sound.Īctually, my main advice is: prototype a single overly-simplistic sound generator using your engine and no user control apart from MIDI note-on and CC02.
We should be able to load the plugin in our host and immediately start playing the way we expect. “Oh, but you can bypass this in this one patch matched with this one MIDI preset and if you link things in this way and read the manual and cross your fingers you might get the results you want!”Įrm, no. Test to discover.Īnd provide examples which sound like what we would perform. Get diverse wind players to experiment with it (valve and woodwind). Actually, my main advice is: prototype a single overly-simplistic sound generator using your engine and no user control apart from MIDI note-on and CC02.